Saturday, March 06, 2010

Development Books 7


AGI Creative Team, "Photoshop Elements 8 Digital Classroom"

 Wiley | 2009-12-09 | ISBN: 0470566922 | 


A complete book-and-DVD training package covering Photoshop Elements 8.Photoshop Elements combines an easy-to-use set of features and enhancements combined with image editing power in an affordable program. The newest version—Photoshop Elements 8—features more online integration with products like the new Flash-based Web galleries. This unique full-color book and instructional DVD provides you with an exciting learning tool that will help you get working with Elements 8 quickly and easily.

Adobe Photoshop Elements 8 Digital Classroom is like having your own personal instructor guiding you through each lesson, while you work at your own pace.

Thirteen self-paced lessons encourage you to discover essential skills and explore new features and capabilities of Adobe Photoshop Elements 8.

A team of Adobe Certified Instructors escort you through the in and outs of working with Photoshop Elements 8, the user-friendly image-editing program.

This full-color book and instructional DVD package includes step-by-step instructions, lesson files, and video tutorials that complement the topics covered in each lesson.

Discusses the most important features of Photoshop Elements 8 including: importing photos from digital cameras and scanners, retouching and repairing damaged photos, enhancing digital images, and perfecting group shots with Photomerge.

Addresses editing images for posting on the Web, using the sharpness interface to correct blurry images, exploring the Curves tool to adjust contract and brightness, and organizing images with auto-stacking.

The DVD demonstrates how to edit and apply effects for stellar digital images, painting and retouching, and exploring the different filters and techniques that tap into your creative side to produce great images.

Get in the digital classroom and get started using Photoshop Elements 8 today!





Arthur Kordon, "Applying Computational Intelligence: How to Create Value"

Springer 2009 | ISBN-10: 3540699104 | 

The flow of academic ideas in the area of computational intelligence is impacting industrial practice at considerable speed. Practitioners face the challenge of tracking, understanding and applying the latest techniques, which often prove their value even before the underlying theories are fully understood. This book offers realistic guidelines on creating value from the application of computational intelligence methods.

In Part I, the author offers simple explanations of the key computational intelligence technologies: fuzzy logic, neural networks, support vector machines, evolutionary computation, swarm intelligence, and intelligent agents. In Part II, he defines the typical business environment and analyzes the competitive advantages these techniques offer. In Part III, he introduces a methodology for effective real-world application of computational intelligence while minimizing development cost, and he outlines the critical, underestimated technology marketing efforts required. The methodology can improve the existing capabilities of Six Sigma, one of the most popular work processes in industry. Finally, in Part IV the author looks to technologies still in the research domain, such as perception-based computing, artificial immune systems, and systems with evolved structure, and he examines the future for computational intelligence applications while taking into account projected industrial needs.

The author adopts a light tone in the book, visualizes many of the techniques and ideas, and supports the text with notes from successful implementations. The book is ideal for engineers implementing these techniques in the real world, managers charged with creating value and reducing costs in the related industries, and scientists in computational intelligence looking towards the application of their research.



Beginning Illustration and Storyboarding for Games By Les Pardew

Publisher: Premier Press 2004 |  ISBN: 1592004954 

Creating enticing game art can mean the difference between getting a game published or rejected. Great game art can also be a very rewarding to the game designer! "Beginning Illustration and Storyboarding for Games" focuses on specific issues surrounding developing concept art for games. It emphasizes artistic development using computer drawing and painting programs such as Corel Painter, Corel Draw, and Corel Photo Paint. This book is ideal for beginning art students who wish to learn the fundamental techniques used in creating concept art for game designs. It covers basic game design elements, storyboards, character designs, game world designs, level layouts, and other key visual elements typically used in game designs. As you work your way through the book, you will learn how to create art as well as how the art is used in a game design document.

The only book to specifically address illustration and storyboarding for games.
Full of illustrations and step-by-step projects.
Offers real-world instruction for game concept art development.
Also touches on basic art skill development. 






IBM Lotus Notes and Domino 8.5.1

Publisher: Packt Publishing | ISBN: 1847199283 | edition 2010 | PDF | 335 pages | 12,1 mb


Upgrade your system and embrace the exciting new features of the Lotus Notes and Domino 8.5.1 platform
* Upgrade to the latest version of Lotus Notes and Domino
* Understand the new features and put them to work in your business
* Thoroughly covers Domino Attachment Object Service (DAOS), Domino Configuration Tuner (DCT) and iNotes
* Explore other useful Lotus products, such as Lotus Sametime, Lotus Quickr, Lotus Connections, and IBM WebSphere Portal
* Packed with expert tips and useful screenshots






Microsoft Expression Web For Dummies

For dummies | ISBN: 0470115092 | 

Expression Web is Microsoft's newest tool for creating and maintaining dynamic Web sites. This FrontPage replacement offers all the simple "what-you-see-is-what-you-get" tools for creating a Web site along with some pumped up new features for working with Cascading Style Sheets and other design options. Microsoft Expression Web For Dummies arrives in time for early adopters to get a feel for how to build an attractive Web site. Author Linda Hefferman teams up with longtime FrontPage For Dummies author Asha Dornfest to show the easy way for first-time Web designers, FrontPage vets, or users of other Web design tools how to get results from Expression Web. 







Beginning XML, 4th Edition (Programmer to Programmer)

 Publisher: Wrox | ISBN: 0470114878 | 


Beginning XML provides a complete course in the Extensible Markup Language (XML) with an unusually gradual learning curve. In fact, the introduction states that the book is "for people who know that it would be a pretty good idea to learn the language, but aren't 100 percent sure why." Despite its recognition of the fuzziness of readers' understanding of the technology, the book delivers a rather comprehensive study of XML.
Very little space is wasted detailing the history of XML and its relation to SGML, as is the case in many other titles. The argument for the importance of XML is made quickly, and the basics of well-formed syntax are tackled right off. One notable distinction of this book is its excellent coverage of related technologies, such as cascading style sheets (CSS) and relational databases.





Hans Petter Langtangen, "A Primer on Scientific Programming with Python

 Springer | 2009 | ISBN: 3642024742 | 


The book serves as a first introduction to computer programming of scientific applications, using the high-level Python language. The exposition is example- and problem-oriented, where the applications are taken from mathematics, numerical calculus, statistics, physics, biology, and finance. The book teaches "Matlab-style" and procedural programming as well as object-oriented programming. High school mathematics is a required background, and it is advantageous to study classical and numerical one-variable calculus in parallel with reading this book. Besides learning how to program computers, the reader will also learn how to solve mathematical problems, arising in various branches of science and engineering, with the aid of numerical methods and programming. By blending programming, mathematics and scientific applications, the book lays a solid foundation for practicing computational science.







Professional Live Communications Server

 Publisher: Wrox | ISBN: 0471773212 | 


* Live Communications Server is an emerging technology that will be an important component of Microsoft's business solutions in the coming years; this book is the ultimate guide to LCS
* The expert authors cover audio and video conferencing and explain how to integrate VoIP and other telephone systems
* Shows readers how to secure instant messaging both within and outside of a company
* Explains how LCS integrates comfortably with products such as
* Office, Exchange Server, and Active Directory, a factor that makes LCS a must-know technology






Microsoft BizTalk Server 2004 Unleashed

 Publisher: Sams | ISBN: 0672325985 | 


Microsoft BizTalk Server 2004 Unleashed is your tool to unleash the power of Microsoft's BizTalk Server 2004. Learn how to use the server as an enterprise application integration tool and how to exploit its key strengths to orchestrate e-commerce business processes in B2B and B2C environments. Providing complete coverage of system architecture, application integration, messaging and migration, Unleashed also illustrates practical application of the server through an entire section dedicated to real-world case studies of businesses using BizTalk Server 2004 on a daily basis. As seen in these examples, there can be obstacles along the way to success, but Microsoft BizTalk Server 2004 Unleashed will help you overcome each one.







Java efficace

Vuibert (14 juin 2002) | ISBN: 2711748057 |

Si vous êtes un professionnel du développement JAVA, achetez ce livre. Pourquoi ? Etes-vous sûr de savoir redéfinir correctement les méthodes equals(), clone(), hashcode() ?Savez-vous rendre sérializable de façon correcte vos classes ?Utilisez-vous judicieusement les interfaces ? Si pensez que vos réponses à ces questions sont oui, ce livre pourrait bien vous faire changer d'avis tellement ses indications sont précises, intelligentes, argumentées...
L'auteur est le développeur du package java.util.* du JDK. C'est un véritable maître de la programmation JAVA. Il en connait tous les pièges (ou presque) et nous les livre dans son ouvrage de référence qui aborde de nombreux sujets variés en plus de ceux décrit plus haut.











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