Sunday, February 21, 2010

Development Books 5


Stephen G. Kochan, "Programming in Objective-C 2.0 (Second Edition)"
 
 Addison-Wesley; 2nd edition (January 8, 2009) | English | 0321566157 | 


From the author of Programming in C, Programming in Objective-C 2.0 provides the new programmer a complete, step-by-step introduction to the Objective-C language. The book does not assume previous experience with either C or object-oriented programming languages, and it includes many detailed, practical examples of how to put Objective-C to use in your everyday programming needs.
Objective-C has become the standard programming language for application development on the Mac OS X and iPhone platforms. A powerful yet simple object-oriented programming language that's based on the C programming language, Objective-C is widely available not only on OS X but across many operating systems that support the gcc compiler, including Linux, Unix, and Windows systems.
The second edition of this book has been updated and expanded to cover Objective-C 2.0. It shows not only how to take advantage of the Foundation framework's rich built-in library of classes but also how to use the iPhone SDK to develop programs designed specifically for the iPhone and iPod Touch.






Build Your Own Pentium III PC

Publisher: McGraw-Hill Companies |  1999 | ISBN: 0071352015 |

Build your own Pentium III PC and save a bundle! Why pay big bucks for a Pentium III system when legendary build-it-yourself guru Aubrey Pilgrim can help you construct one at home for a fraction of dealer prices? In Build Your Own Pentium III PC he gives you top-to-bottom, fully-illustrated instructions for assembling your own customized Pentium III powerhouse ¿ from selecting components to installing software. You get detailed, step-by-step assembly and installation instructions for mother boards, floppy drives, hard disks, memory modules, scanners, modems, CD-ROM and DVD drives, sound boards and more. Plus you¿ll find handy comparisons of the latest generation of chips ¿ including those from Intel plus the latest low-cost rockets from AMD and others ¿ along with all the tips and techniques you need to create, test and troubleshoot a sizzling state-of-the-art system. You don¿t need a technical degree or special tools. Just follow these simple guidelines and procedures and save hundreds in the process! 






Classical Feedback Control: With MATLAB By Paul Enright
 
 Publisher: CRC Press 2000 | 456 Pages | ISBN: 0824703707 




This text describes the design and implementation of high-performance feedback controllers for engineering systems. It emphasizes the frequency-domain design and methods based on Bode integrals, loop shaping and nonlinear dynamic compensation. The book also supplies numerous problems with practcal applications, illustrations and plots, together with MATLAB simulation and design examples.








Real-Time Rendering Tricks and Techniques in DirectX (Premier Press Game Development (Software))


 Publisher: Course Technology PTR | ISBN: 1931841276 | 


The last several years have seen some exciting advances in the field of real-time graphics. Starting slowly for beginning programmers, this book begins by reviewing recent 3D graphics developments and with an introduction to vectors, matrices, colors, and lighting. Then, it's on to rendering graphics! Learn various vertex and pixel shader techniques, discover how to use video as a texture, and get the scoop on several techniques for picking objects in a scene. Whatever your level of programming expertise, let this book serve as your guide to mastering the possibilities of real-time programming.





  


Professional ASP.NET 2.0 AJAX (Programmer to Programmer)

 Publisher: Wrox | ISBN: 0470109629 |


* ASP.NET 2.0 AJAX (formerly known as "Atlas") is Microsoft's Ajax tool for ASP.NET developers and this book covers the ASP.NET 2.0 AJAX final release-not a beta or preview
* Explains how to use the ASP.NET 2.0 AJAX features to create richer, more responsive dynamic Web sites
* Discusses the architecture of ASP.NET 2.0 AJAX, including the server-side ASP.NET 2.0 AJAX Extensions and the client-side Microsoft AJAX library and runtime
* Walks readers through examples for each feature element, demonstrating how the client and server interact to produce a better Web application
* Reviews such topics as client framework, script manager control, networking stack, application services, partial page updates, control extenders, client form elements, and client behaviors






Inside Microsoft Windows SharePoint Services 3.0

 Publisher: Microsoft Press | ISBN: 0735623201 | 
Get deep insights into Windows SharePoint Services 3.0 with this hands-on guide. This book focuses on developing Windows SharePoint Services applications for the enterprise with Microsoft Visual Studio 2005 and the Collaborative Application Markup Language (CAML). A Windows SharePoint Services expert provides technical explanations of the platform architecture and how the technology works, including concise information on key topics including Web Parts, pages, workflow, and security. With this bottom-up view of the platform architecture and task-oriented guidance, Microsoft Windows developers will learn how to embrace Windows SharePoint Services 3.0 as a first-class development platform. Experienced developers will learn how to build robust, feature-rich applications, including enterprise content management (ECM) systems. In addition, this guide includes C# and XML code samples to help developers get up and running as quickly as possible.
 




 
 
Programming Sudoku (Technology in Action)

 Publisher: Apress | ISBN: 1590596625 |


Sudoku is the wildly popular new puzzle game. Sudoku puzzles are 9x9 grids, and each square in the grid consists of a 3x3 subgrid called a region. Your goal is to fill in the squares so that each column, row, and region contains the numbers 1 through 9 exactly once. And some squares already contain numbers or symbols, which lend clues toward the solution.
Programming Sudoku provides you with great approaches to building and solving Sudoku and other similar puzzles. Using ingenious artificial intelligence and game theory techniques, you'll learn how to get a computer to solve these puzzles for you.
This is a fun, intriguing read whether you're a novice or advanced programmer. It acknowledges the.NET platform as a base, but you'll find this book interesting whatever your programming background. The core techniques in the book enable you to solve Sudoku on any programming platform. 








Antonio J. Colmenarez, Ziyou Xiong, T-S. Huang, "Facial Analysis from Continuous Video with Applications to Human-Computer Interface (International Series on Biometrics)"

 Springer; 1 edition (March 31, 2004) | English | 1402078021 | 


Text presents a learning technique based on information-theoretic discrimination, which is used to construct face and facial feature detectors. For researchers and practitioners in industry. Includes index, references, and illustrations.







Philipp Weitershausen, P. J. Eby, «Web Component Development with Zope 3»

 Springer | ISBN: 354076447X | 2008 |


"The book can be considered the definitive guide to Zope 3. If the reader is looking for a book containing a set of tutorials on creating and using Web applications, this is a great choice."






Stéphane Crozat, "Scenari : la chaine éditoriale libre : Structurer et publier textes, images et son"


 Eyrolles | 2007 | ISBN: 2212121504 | 


Présentation de l'éditeur
Au-delà de la bureautique, une chaîne éditoriale XML puissante et intuitive.Première chaîne éditoriale libre, " Scenari " facilite la production structurée de contenus de tous types, imagés ou sonorisés, vers tous types de formats : PDF, web, Flash, RSS, OpenOffice.org... Dépassant l'aide classique à la publication des solutions bureautiques " wysiwyg ", " Scénari " révolutionne le mode d'écriture en offrant une infrastructure pour la structuration et la réutilisation de contenu. Éditez, déclinez et publiez vos contenus dans un éditeur XML à la portée de tous ! Expérimentez la publication multisupport : site web, PDF et papier, diaporama sonorisé... Éditez des webradios et podcasts. Recomposez et déclinez vos présentations, rapports, CV. Publiez avec un rendu professionnel en HTML, OpenDocument, PDF et Flash. Gérez des documentations métier spécialisées (supports pédagogiques, procédures qualité...). Structurez vos contenus et facilitez leur mise à jour grâce à un éditeur XML " wysiwym " intuitif. Réalisez votre propre modèle de chaîne grâce à " ScenariBuilder ". Sur le CD-Rom offert avec cet ouvrage : " ScenariChain 3.3 ", " ScenariBuilder 3.3 ", tous les modèles de chaînes éditoriales utilisées dans le livre : CV, rapport, webradio, présentation d'entreprise, diaporama et supports pédagogiques. Inclus : Une présentation " SimpleSlideShow " sonorisée pour découvrir Scenari en 6 minutes. À qui s'adresse cet ouvrage ? Aux particuliers souhaitant gérer et publier leurs contenus, tant sous MS-Windows, Linux que Mac OS X, aux professionnels de la création et de l'édition de contenus souhaitant bénéficier de la puissance dXML, à tous les producteurs de documents numériques (étudiants, enseignants, entreprises, associations...) souhaitant un mode structuré d'organisation et d'édition pour toutes leurs réalisations, personnelles ou professionnelles.











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