Joomla! Bible
Publisher: John Wiley & Sons | ISBN 13: 9780470509579 | ISBN 10: 0470509570 | 2010 |
Comprehensive guide to creating Web sites with the open-source Joomla!1.5
Joomla! is an open-source content management system (CMS) for Web sites. While it is free and relatively easy to use, there are lots of tricks and functionality that may not be intuitive to new users or those switching from other systems. And the previous version is quite different from the new Joomla 1.5, for which documentation is sparse. Joomla! Bible is the complete, step-by-step guide you need to build and manage Web sites using the very newest version of this powerful and popular CMS.
* Walks you through obtaining the Joomla! 1.5 code and how to deploy it to a server, configure the site, create content, and manage content and user hierarchies
* Helps you get the most out of core modules that provide advanced functionality, including the Polls Module, the Banner Manager, the Media Manager, Galleries, Web links, Content Syndication, and News feed Aggregation
* Vaults you into the world of Web 2.0 with extensive coverage of JomSocial, and shows you how to set up for e-commerce with VirtueMart
Get the most out of Joomla! 1.5 with this complete guide guide.Joomla! Bible.
Beginning Game Art in 3Ds MAX 8
Publisher: Course Technology PTR | ISBN: 1592009085 |
Are you an artist ready to try your hand at 3ds Max 8? Beginning Game Art in 3ds Max 8 gives you the skills you need to hit the ground running, covering the basics of this amazing program. It is filled with step-by-step instructions and sample projects from actual games. Fine-tune your new skills as you learn to build objects, environments, and characters. You will also learn the basics of rigging and animating your game characters. Using this book's hands-on approach, you'll jump right in and begin creating your own art using the amazing features of 3ds Max 8.
Artificial Intelligence for Games (The Morgan Kaufmann Series in Interactive 3D Technology)
Publisher: Morgan Kaufmann | ISBN: 0124977820 |
Creating robust artificial intelligence is one of the greatest challenges for game developers. The commercial success of a game is often dependent upon the quality of the AI, yet the engineering of AI is often begun late in the development process and is frequently misunderstood. In this book, Ian Millington brings extensive professional experience to the problem of improving the quality of AI in games. A game developer since 1987, he was founder of Mindlathe Ltd., at the time the largest specialist AI company in gaming. Ian shows how to think about AI as an integral part of game play. He describes numerous examples from real games and explores the underlying ideas through detailed case studies. He goes further to introduce many techniques little used by developers today. The books CD-ROM contains a library of C++ source code and demonstration programs, and provides access to a website with a complete commercial source code library of AI algorithms and techniques.
* A comprehensive, professional tutorial and reference to implement true AI in games.
* Walks through the entire development process from beginning to end.
* Includes over 100 pseudo code examples of techniques used in commercial games, case studies for all major genres, a CD-ROM and companion website with extensive C++ source code implementations for Windows, and source code libraries for Linux and OS X available through the website.
ASP.NET 2.0 MVP Hacks
Publisher: Wrox | ISBN: 0764597663 |
As Microsoft MVPs, this team of authors has witnessed first-hand the innumerable problems and challenges that even the most experienced developers regularly encounter. This project survival guide offers little-known solutions, undocumented features, tips, and tricks—otherwise known as hacks—that you can use to build and deliver real-life applications using ASP.NET.
Written with the seasoned professional in mind, this book examines how some hacks ultimately become mainstream code or practices that are integrated into a product or process. You'll benefit from the extensive experience of the authors as they show you how to adapt various hacks to your specific application and business environment. Plus, in-depth discussions of the solutions prove to bea helpful way to learn more about the inner workings of ASP.NET 2.0.
Microsoft C# Programming for the Absolute Beginner
Publisher: Course Technology PTR | ISBN: 1931841160 |
If you are new to programming with C# and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the for the absolute beginner series teach the principles of programming through simple game creation. You will acquire the skills that you need for more practical C# programming applications and will learn how these skills can be put to use in real world scenarios. Best of all, by the time you finish this book you will be able to apply the basic principles you've learned to the next programming language you tackle.
XUL
Eyrolles | 2005-09-15 | ISBN: 2212116756 |
Embarqués dans l'excellent navigateur libre Mozilla Firefox, XUL et le framework XPFE de Mozilla ouvrent la voie à la création et au déploiement d'applications web riches s'appuyant, à la manière d'AJAX, sur les standards du Web (CSS, Javascript, XML, RDF...). A travers la création d'un forum de discussion, découvrez et maîtrisez la puissance de l'environnement de développement Mozilla, depuis la réalisation d'interfaces graphiques avec XUL et CSS jusqu'à la logique applicative avec Javascript et XPCOM et le déploiement avec XPI. On verra comment intégrer l'application dans le navigateur grâce aux overlays et à ROF et comment recourir à l'API DOM dans JavaScript et PHP 5. L'étude de cas décrit également l'interfaçage avec un annuaire LDAP, la connexion à un serveur SOAP ou la réutilisation de code avec XBL.
Biographie de l'auteur
Jonathan Protzenko s'est toujours passionné pour les interfaces graphiques, depuis Visual Basic 5 jusqu'à PHP-GTK en passant par le DHTML, Java/AWT et l'API Win32. Il découvre enfin la solution miracle avec XUL, qu'il s'empresse de faire connaître par des articles et conférences. Benoît Picaud est consultant senior chez IDEALX référence française pour la réalisation de logiciels libres. En charge de la conception d'infrastructures de sécurité et de gestion des identités, il s'est intéressé aux problématiques de déploiement des applications en entreprise
UML 2 en action : De l'analyse des besoins à la conception
Eyrolles; Édition : 4e édition (1 mars 2007) | ISBN: 2212121040 |
Débutant ou expérimenté, vous devez mettre en pratique UML dans des projets réels. L'étude de cas proposée ici vous permettra d'élaborer rapidement vos propres modèles et de maîtriser les aspects avancés de ce langage. Les éléments UML y sont mis en œuvre et discutés avec force conseils et mises en garde. Toutes les étapes du processus de développement sont détaillées, depuis la capture et l'analyse des besoins jusqu'à la conception détaillée à l'aide des design patterns.
Ce livre s'adresse à tous les maîtres d'ouvrage, chefs de projet, analystes et concepteurs, architectes logiciel et développeurs, qui sont impliqués dans des projets logiciels, ainsi qu'aux étudiants en informatique (cursus génie logiciel ou modélisation UML), qui découvriront comment appliquer dans un projet réel les concepts étudiés en cours.
Pro SQL Server 2005 Reporting Services
Publisher: Apress | ISBN: 1590594983 |
SQL Server Reporting Services 2005 is the latest version of the reporting technology from Microsoft, providing the means to design, author, render, and deploy business reports to users, customers, and employees, via the web or the company intranet. The reporting engine is built in to the SQL Server 2005 database (and provided as a free add-on with SQL Server 2000) and the report manager is integrated with Visual Studio 2003, providing an effective and familiar environment for all SQL Server and .NET developers.
The book was written in parallel with a migration project, moving some 200 professional healthcare reports from various reporting architectures to SQL Server Reporting Services, and so is steeped in the day-to-day challenges, discoveries, and successes involved in delivering a successful reporting solution with this technology. In this book, you will find step-by-step guides, best practices, and real code examples that cover all of the common Reporting Services tasks.
MCPD Self-Paced Training Kit (Exam 70-549): Designing and Developing Enterprise Applications Using the Microsoft .NET Framework
Publisher: Microsoft Press | ISBN: 0735623384 |
Announcing an all-new Self-Paced Training Kit designed to help maximize your performance on 70-549, a required exam for the new Microsoft Certified Professional Developer (MCPD): Enterprise Applications Developer certification. This 2-in-1 kit includes the official Microsoft study guide, plus practice tests on CD to help you assess your skills. It comes packed with the tools and features exam candidates want most--including in-depth, self-paced training based on final exam content; rigorous, objective-by-objective review; exam tips from expert, exam-certified authors; and customizable testing options. It also provides real-world scenarios, case study examples, and troubleshooting labs for the skills and expertise you can apply to the job.
Curves and Surfaces for Computer Graphics
Publisher: Springer | ISBN: 0387241965 |
Computer graphics is important in many areas including engineering design, architecture, education, and computer art and animation. This book examines a wide array of current methods used in creating real-looking objects in the computer, one of the main aims of computer graphics.
Key features:
* Good foundational mathematical introduction to curves and surfaces; no advanced math required
* Topics organized by different interpolation/approximation techniques, each technique providing useful information about curves and surfaces
* Exposition motivated by numerous examples and exercises sprinkled throughout, aiding the reader
* Includes a gallery of color images, Mathematica code listings, and sections on curves & surfaces by refinement and on sweep surfaces
* Web site maintained and updated by the author, providing readers with errata and auxiliary material